For struggling studios and game devs needing financial support, six organizations have banded together to raise money for industry specialists affected by 2023’s catastrophic year for indie studios and developers.
However, Game Press notes the six groups of the International Game Developers Association (IGDA), IGDA Foundation (IGDA-F), Women in Games International (WIGI), Global Game Jam, Take This, and Game to Grow have banded together to raise funds for these struggling devs and studios.
They aim to raise “$100,000 in crowdfunded donations and an additional $50,000 in corporate matching funds” to support developer projects and games.
In terms of goals, Stronger Together in Games details on its website that it aims to foster indie developers’ “professional growth, skill development, and support the mental health” of creators and fans alike.
Though it’s doubtful the funding will go to a particularly aggrieved fan still awaiting Hollow Knight: Silksong’s release, the charity could genuinely support studios on the verge of collapse and help them make it toward releasing their next game.
For studios like Dang, the creators of Boomerang X, who couldn’t survive until releasing their next game, IO Interlopers, this could help devs in similar situations avoid the same fate and finish their game before running out of funding.
Regardless, even if the funding won’t be enough to assist every struggling indie dev, it’ll at least help cushion the blow the industry has relentlessly suffered this past year. Hopefully, with this additional funding, game devs can worry less about keeping their jobs and making more quirky games and fun titles.
Which Developers Benefit Through Stronger Together in Games?
Unfortunately, the organization has been vague about who will receive this kind of funding between small indie developers and struggling studios.
However, as their website notes, the organization is gearing their funding towards providing “mentorship, coaching, networking, and other career advancing tools,” suggesting that the funding will more likely go to aspiring game developers that win game jams rather than preexisting indie studios suffering a bad break.
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